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iPod Nano artwork by Corey Marion of The Iconfactory.

Space Invaders artwork designed by Toshihiro Nishikado of Taito.

Music courtesy of The Advantage and Jake Kaufman.

The views and opinions of the guests of the fatpixels radio podcast/Gamasutra Podcast do not necessarily reflect the views of the hosts or producers of the show.

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This work is licensed under a Creative Commons Attribution-NoDerivs 2.5 License.

fatpixels radio podcast
copyright 2005-2006 Tom Kim, Inc.

Gamasutra Podcast
copyright 2006-2007 CMP Media LLC


(From Gamasutra Industry News -
April 18, 2006)

Gamasutra is pleased to announce that, as part of the continuing improvements to its network of sites that have brought an expanded Gamasutra Education section and the launching of sister site Serious Games Source, it will be launching a new weekly podcast in the days leading up to E3.

The series of weekly podcasts will alternate between two sources under the overarching GDC Radio brand - Gamasutra Radio, a new original podcast show, and GDC Radio, which will feature exclusively the best lectures, tutorials, and roundtables from this and previous years' Game Developers Conference.

For Gamasutra Radio, the site is pleased to be partnering with Tom Kim of Fatpixels Radio, the video game-related podcast which industry site GameDaily recently singled out as the only compelling video game podcast online.

Kim's excellent panel discussions with leading industry figures have made his podcast unmissable, and he will now be shifting his existing transmission to become Gamasutra Radio. The first panel, on Gamer Demographics, will start transmitting as a two-part Gamasutra Radio podcast in the near future, and features veteran game designer Chris Crawford, gameLab's Nick Fortugno, PopCap's James Gwertzman, analyst Michael Pachter, author Katie Salen and NPD's Martin Zagorsek discussing the changing demographics of video game consumers.

As for GDC Radio, the editors of Gamasutra will be going through the archives of the recently launched GDC Radio website, where it's possible to purchase audio recordings spanning a plethora of vital subjects discussed at this and previous Game Developers Conferences, and picking some of the most interesting archival performances to distribute in podcast form. More information on both podcasts will be released in the near future.
POSTED: 7.25am PST, 04/18/06 - Simon Carless - LINK
Category: general -- posted at: 8:31 PM
Comments[98]


Hello Brave Listeners-

Sorry for the long hiatus. But as you can probably gather, we've been pretty busy here at fatpixels. Namely, in setting up our new home at Gamasutra.

We are still finalizing a few points, such as new music, show format, and the like. But all in all, Simon Carless and his intrepid staff have been really wonderful.

So to make up for the long break and to reward your patience, we'd are happy to provide you with a veritable flood of fatpixels-related content. Not only do we serve up the long-awaited Episode 7, but also for our loyal listeners, we're happy to present a special preview edition of our panel discussion on Gamer Demographics for the Gama podcast.

The total panel discussion runs for 45 minutes. I have only included the first 12 minutes because I'd like you to listen to the actual show when it comes out, hopefully at the end of this month. If that isn't enough, you can also check out my guest appearance on Videogame News Radio's April 9th show. The link to the download is here.

So, sorry about the long delay, but I hope you enjoy the heaping helping of content.

As usual, please email your thoughts to fatpixelsradio@gmail.com.

-Tom
Category: general -- posted at: 5:00 PM
Comments[66]

It's a special fatpixels preview of our April 7th panel on Gamer Demographics with Chris Crawford, Nick Fortugno, James Gwertzman, Michael Pachter, Katie Salen and Martin Zagorsek. (c) 2006 CMP Media LLC/Tom Kim, Inc.
Direct download: 01_GamaPodcastPreview.mp3
Category: podcasts -- posted at: 4:55 PM
Comments[46]

Our April 1st panel is an inside look on putting together a fatpixels radio show. We're joined by Jay Parker, Lead Technical Designer at Surreal Software, and John Williamson, President of Zombie Interactive. (c) 2006 Tom Kim, Inc.
Direct download: 07_FPRP_Episode_7.mp3
Category: podcasts -- posted at: 1:36 PM
Comments[51]