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A well-written book about the game industry and culture.



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Legal

iPod Nano artwork by Corey Marion of The Iconfactory.

Space Invaders artwork designed by Toshihiro Nishikado of Taito.

Music courtesy of The Advantage and Jake Kaufman.

The views and opinions of the guests of the fatpixels radio podcast/Gamasutra Podcast do not necessarily reflect the views of the hosts or producers of the show.

Creative Commons License
This work is licensed under a Creative Commons Attribution-NoDerivs 2.5 License.

fatpixels radio podcast
copyright 2005-2006 Tom Kim, Inc.

Gamasutra Podcast
copyright 2006-2007 CMP Media LLC

Part two of our April 7th Panel Discussion on Gamer Demographics with Chris Crawford, Nick Fortugno, James Gwertzman, Michael Pachter, Katie Salen and Martin Zagorsek. The latest installment of Gamasutra's original podcast show - aptly named "Gamasutra Podcast" and operating under the GDC Radio brand - continues our original May 2 discussion on gamer demographics.

The discussion is moderated by Tom Kim of Fatpixels Radio, the video game-related podcast which industry site GameDaily recently singled out as the only compelling video game podcast online. Joining Kim are veteran game designer Chris Crawford, gameLab's Nick Fortugno, PopCap's James Gwertzman, analyst Michael Pachter, and NPD's Martin Zagorsek.

The podcast also includes an introduction featuring Tom Kim and Gamasutra/Game Developer magazine Editor in Chief Simon Carless.

You can now now download the Gamasutra Podcast on Gamer Demographics, Part 2 (.MP3, 31 minutes, 14.5mb).

(c) 2006 CMP Media LLC.
Comments[54]

Our May 5th interview with Dean Takahashi, author of The Xbox 360 Uncloaked.

In this installment of the podcast, Gamasutra Podcast exec producer Tom Kim took the chance to quiz veteran San Jose Mercury News journalist Dean Takahashi, who has just published the eBook The Xbox 360 Uncloaked. In a fascinating longform interview, Takahashi discusses the book, which charts "a true insider's look at the creation of the XBox 360 and Microsoft's multi-billion dollar gamble to become a leading force in the globalvideo game industry", and commented on Microsoft's efforts so far to dominate the home game console market.

You can now download the Gamasutra Podcast Interview with Dean Takahashi (.MP3, 16mb).

(c) 2006 CMP Media LLC.
Comments[49]


Hello Fatpixels Radio Faithful-

Here is our very first show under the aegis of CMP Media LLC. I will be using the fatpixels website and feed to mirror the gamacast for those of you who have been with us from the first show.

On fatpixels radio, this space will be changing into more of a personal and informal place for me to give you a behind the scenes look, not only at the process of producing the show, but for related topics as well. For example, I will be posting some advice to aspiring podcasters out there, and discussing my continuing process of evolving the production of the gamasutra podcast. Including the continuing learning I am acquiring on the technique and content of improving each show.

To get started, I am looking for your feedback on what I should name the new Gamasutra Podcast. Now, being the consumate working advertising professional, I am somehow not content to just call it the "Gamasutra Podcast" and be done with it. I'd like to throw out to all of you an opportunity to weigh in on renaming fatpixels.

Because Gamasutra is such a venerable game developers' online resource, I'd like to keep some of that equity. The thought is to come up with a show title, something like "Politically Incorrect," which works as a phrase in itself, but also points to the theme of the show.

Some of the ideas that my fatpixels, er, gamasutra podcast co-producers and I have come up with are:

Gamasutra Game Pad
Gamasutra Control Panel
Gamasutra Dialog Box
Infrequently Asked Questions
Gamasutra's Expert Positions

So far, the leaders seem to be Control Panel, Dialog Box and Infrequently Asked Questions... I rather like Expert Positions, but it has so far been voted down by the consensus. My new editor-in-chief, Simon Carless, prefers "Control Panel." But I'd like to get some sense of what you guys and gals have heart for.

By the way, if you have any better ideas, I'm all ears. Keep in mind, I'd like to design some logo and graphic identity to go along with the new show -- for the website, podcast graphic, and funny hats...

Also, stay tuned. Coming up this Friday, May 5th I have an interview with Dean Takahashi, the author of Opening The Xbox. He will be talking about his new book, The Xbox 360 Uncloaked. Are there any questions you'd like me to ask him? Send 'em to fatpixelsradio@gmail.com.

-Tom
Category: general -- posted at: 4:40 AM
Comments[45]

Part one of our April 7th Panel Discussion on Gamer Demographics with Chris Crawford, Nick Fortugno, James Gwertzman, Michael Pachter, Katie Salen and Martin Zagorsek.

For the Gamasutra podcast, the site is pleased to be partnering with Tom Kim of Fatpixels Radio, the video game-related podcast which industry site GameDaily recently singled out as the only compelling video game podcast online. Kim's excellent panel discussions with leading industry figures have made his podcast unmissable, and he will now be shifting his existing transmission to become Gamasutra Radio.

The first segment of Tom's first panel, on Gamer Demographics, is now available, and features veteran game designer Chris Crawford, gameLab's Nick Fortugno, PopCap's James Gwertzman, analyst Michael Pachter, and NPD's Martin Zagorsek discussing the changing demographics of video game consumers, in a fascinating and exclusive discussion. The podcast also includes an introduction featuring Tom Kim and Gamasutra/Game Developer magazine EIC Simon Carless, setting up the panel and explaining a little more about the schedule for these regular weekly podcasts, which will debut each Tuesday.

You can now now download the Gamasutra Podcast on Gamer Demographics, Part 1 (.MP3, 12.4mb).

(c) 2006 CMP Media LLC.
Direct download: 01_Gamasutra_Podcast_1.mp3
Category: podcasts -- posted at: 11:32 AM
Comments[57]