Wed, 16 August 2006 Today's edition of the Gamasutra Podcast features an August 5th, 2006 post-show interview with Tommy Tallarico and Jack Wall of the Video Games Live game concert events, conducted at the Chicago stop on their U.S. tour, and discussing the state of game audio and their motivations in founding the ongoing orchestral concert series. You can now download the Gamasutra Podcast: Video Games Live Interview (.MP3, 21 minutes, 22mb). (c) 2006 CMP Media LLCDirect download: GDC_Radio_Presents__Gamasutra_Podcast__Video_Games_Live_Interview.mp3 Category: podcasts -- posted at: 2:42 PM Comments[57] |
Tue, 1 August 2006 Today's edition of the Gamasutra Podcast concludes our previously published July 14th interview with The Behemoth executive producer John Baez, (Alien Hominid). This week, we discuss the independent developer's upcoming Xbox Live Arcade game, Castle Crashers, and how an independent developer can learn from its fans. You can now download the Gamasutra Podcast: Interview with John Baez, Part 2 (.MP3, 35 minutes, 14.5mb). (c) 2006 CMP Media LLCDirect download: 07_GDC_Radio_Presents__Gamasutra_Podcast_Interview_with_John_Baez_Part_2.mp3 Category: podcasts -- posted at: 1:26 AM Comments[44] |






