Tue, 19 December 2006 Today's edition of the Gamasutra Podcast is part two of our panel on
Game Coverage and Reviews, with John Davison, Senior VP and Editorial
Director of the 1UP Network, Greg Kasavin, Editor-in-chief of GameSpot,
and Greg Vederman, Editor-in-Chief of PC Gamer Magazine.
The first half of the Game Coverage and Review panel discussion dealt with how developers can take a more active role to work efficiently and harmoniously with the enthusiast press to get the coverage they want, and the panel's opinions on the value of game reviews. In the latest edition of the panel discussion, the guests "discuss their thoughts on how to get more incisive and more useful previews and reviews, they all express their desire for transparency on where their opinions in the rankings are coming from, and posit a few insightful answers to the deceptively obvious question: what's it going to take for developers to make higher scoring games?" You can read an edited transcript of the roundtable here.Copyright 2006 CMP Comments[93] |
Tue, 19 December 2006 Gamasutra is proud to present the latest Gamasutra Podcast, part of our weekly podcasts,
which include both the Tom Kim-presented Gamasutra Podcast show,
alongside the best lectures, tutorials, and roundtables from this and
previous years' Game Developers Conferences.
Today's edition of the Gamasutra Podcast is part one of our panel on Game Coverage and Reviews, with John Davison, Senior VP and Editorial Director of the 1UP Network, Greg Kasavin, Editor-in-chief of GameSpot, and Greg Vederman, Editor-in-Chief of PC Gamer Magazine. As the show's introduction says: "The holiday season is upon us, and with it comes the launch of not one, but two new consoles, and a veritable tsunami of games - some great, some not so great. With so many titles flooding the shelves, a lot of people turn to the enthusiast press and game reviews to help them sort out what to buy and what to avoid. For this show, we present the first half of an expert roundtable on game reviews and press coverage. Our guests talk specifically about how developers can work more efficiently and harmoniously with the enthusiast press to get the coverage they want. They also share their opinions on the value of game reviews, how the process can be improved, how developers can take a more active role over their own communications, and how they really feel about gamerankings.com." You can read an edited transcript of the roundtable here.Copyright 2006 CMP Comments[48] |






